MADDEN NFL 10
TOUCH FOOTBALL
THAT 10 IS MISSING A DECIMAL POINT.
How do you distill the most complicated,
true-to-life video game sports series into
an iPhone game? Seems like it’d be harder
than cramming the Raiders’ entire starting
offensive line into a Mini Cooper. Instead of
clearly aiming for either the casual football
gamer or the simulation nut, Madden NFL 10
tries to reach both players. It’s fun overall,
but each side of its audience will find faults.
Football fans still get a lot in the iPhone
game. All of the NFL teams, stadiums, and
players are represented, with EA promising
downloadable updates to rosters (through in-app purchasing) as the real season continues.
You can dive into a single game or play
through a full season, and you can even trade
players to craft an only-in-the-game super-team. Dozens of plays are available, letting you
call the right moves on offense and defense.
Casual players will appreciate the smaller
touches. Instead of calling an offensive
audible, you can re-route receivers by drawing
a path with your finger, and you tap an open
player to throw passes. While the game clock
counts down with NFL rules, there’s no play
clock or delay-of-game penalties, letting you
pick up and put down an in-progress game.
That said, players from casual to hardcore
will be let down by the controls, which entail
pushing an onscreen joystick and tapping
virtual, overlaid buttons. Ball carriers feel
sloppy, unable to nimbly change direction.
And there’s no tutorial mode to let you
practice passing, kicking, and tackling either.
Plays unfold too quickly to feel like you’re
in command of the action. You’ll constantly
poke for the stopwatch button to slow down
time and execute fake-outs, interception
attempts, and other precise moves. The time
manipulation only barely works—we wanted
the whole game to feel more responsive
versus slowing it down when needed.
The graphics and animation look good at
first, but lose their luster after you’ve been
playing a while. You can clearly see what’s
happening, but the ball rarely looks like it’s
caught or handled—it teleports from flight
into possession. Players rarely tackle, and
instead just run into each other and fall down.
The bottom line. Casual and fanatic
gamers will enjoy aspects of Madden, but
sloppy controls keep it from fully winning
either group.—Zack Stern
That mess of buttons changes in context, but you’ll mostly scramble for the stopwatch icon.
Requirements: iPhone or iPod touch with iPhone OS 2. 2. 1
or later
Good player animations (away from the ball in play).
Effective controls for choosing and re-routing receivers.
Authentic players, teams, and stadiums.
Most controls feel sloppy. No in-game tutorial or
training camp modes. Clunky opponent AI mismanages the
game clock and makes other basic mistakes. Spoken play
commentary repeats almost immediately. Direc TV text ads
appear at the beginning, halftime, and end of games.
SOLID
Madden NFL 10 1.0.0
EA Sports
www.eamobile.com
Price: $9.99
You can’t call an audible, but you can redraw pass routes just before the snap.