The name might remind you of an unpleasant side effect of drinking
the water in Mexico, but this Zuma’s Revenge won’t make you run for
the bathroom. Instead, you’ll be glued to your chair, clicking away at
ever-harder levels in four fun game modes.
The sequel to Zuma doesn’t change the fundamental gameplay:
You’re a frog who shoots colored balls at an advancing train (or
trains) of colored balls, trying to match three colors to make them
disappear. The trains double back on each other, making it hard to
get the right shot, and the balls just keep on coming until you rack up
enough points to fill the Zuma meter. Then no new balls emerge from
the start point, but you still have to clear all the balls on the board
before they advance to the end point—or you lose.
To assist you, Zuma’s Revenge tosses in power-up balls, including
three new ones not seen in the last game. You’ll get to explode parts of
the train, shoot lasers, fire cannonball spray, eliminate all the balls of
one color, slow down or reverse the train, and so on.
The frog doesn’t even stay fixed. In some levels, he jumps between
two vantage points to shoot from. Other levels let the frog slide back
and forth on a track. After every 10 levels you’ll fight a boss character,
who showers you with obstacles that slow you down, make the balls
wildly change colors, and more. The linear, 60-level Adventure mode
doesn’t let you progress until you beat each level, but save points, free
lives, and a generous continue system ebb the frustration.
Once Adventure mode is complete, you can play Iron Frog mode,
and Heroic Frog, more difficult twists on the main game. Challenge
mode offers one-off levels, where you try to achieve a set score within
a time limit. The more you beat, the more are unlocked, 70 in all.
PopCap’s bright, tiki-inspired graphics and island music give
the game polish, with the 3D balls seeming to glow against the
backgrounds. We experienced a crash or two on our 2.4GHz Core 2
Duo MacBook Pro, but for the most part the experience was smooth.
The bottom line. Zuma’s Revenge is crammed with content, even
without a multiplayer mode or a way to make your own levels. And
it’s got the “just one more level!” addictiveness you’d expect from a
PopCap game. The original Zuma sold 17 million copies for a reason,
and Zuma’s Revenge is a hit too.—Susie Ochs
ZUMA’S REVENGE
Great Balls of Zuma
PopCap
www.popcap.com
Price: $19.95
requirements: 1.66GHz Intel Core
Duo, Mac OS 10. 4. 11 or later, 1GB RAM
Four game modes. Extensive
stats. Addictive gameplay. ESRB
rating: Everyone.
Did we mention the addictive
gameplay?
mac|life
RATED
GREAT
Zuma’s Revenge
All we wanna do is Zuma zoom-zoom-zoom.
> LUXOR
> BUST-A-MOVE
Déjà iPhOne
Luxor 1.0
MumboJumbo
www.luxoriphone.com
$2.99
GReAT
Some of the App Store’s 12,000-plus games are new ideas conceived expressly for this
new platform, while others are retreads of more familiar fare. Overnostalgic for the Neon
’90s, we were excited to play two recent remakes of classic puzzle games.
LUXOR. Combining elements from Zuma and Breakout, Luxor has you firing your
own colored balls at advancing chains of other colored balls. You’re trying to remove
balls from the chain by matching three or more of the same color. The chains move
along tracks that twist and turn and double over each other, so you can’t always
get a clear shot. And if you don’t clear them fast enough, they reach the end of the
track—and you lose.
Luxor for the iPhone plays well, with 88 levels and sharp graphics and music. You can
catch falling coins and power-up tokens that slow down or reverse the chains or give you
And Luxor supports the Plus+ gaming network, letting
you challenge your friends on Twitter and Facebook.
BUST-A-MOVE. Taito’s Bust-a-Move, also known in Japan as Puzzle Bobble,
resembles the 1996 Mac puzzle game Snood. You fire colored balls at a puzzle of colored
balls, trying to match three and make them disappear. The balls gradually move down
the screen, and if they reach the bottom before you clear the board, you lose.
Bust-a-Move has a totally forgettable story, plus bright graphics and two ways to fire
h all: with a simple tap or using a slingshot technique. We had a hard time aiming,
but if you fail a level and retry it, the game inserts a dotted line to help you line up
your shots better. Special pieces include
cannonballs that wipe out everything in their
path and exploding balls that take out an
entire color at once. Plus, you can bank shots
off the sides and even the top of the screen.
Bluetooth connectivity lets two players battle
in Versus mode (not supported by the first-
gen iPod touch), and Challenge mode is a
never-stopping barrage of puzzles.
The bottom line. Gamers who miss the
’90s will be glad to pocket these puzzles, but
we had to ding Bust-a-Move for its long load
times and semifrequent crashes at the menu
screen.—Susie Ochs
Luxor’s marble- matching gameplay is set against an Egyptian background.
Bust ’em, before they move. Bust-a-Move 1.0.0 Taito tap.taito.com/en/ $4.99 SOLID
>>>Play Have Mac, will game l ame
©2009 by booq. All rights reserved. Booq and the tab are registered trademarks of Booq LLC.
mr. caparro on his skateboard in Venice Beach,
California, July 2009.
Bag: Boa flow, laptop backpack ($199.95 at
booq.com). Model: mr. caparro, designer, DJ and
event producer ( mrcaparro.com, family-affair.
org). Photo: Erik Borzi ( erikborzi.com).